Our last assignment is to produce a game using processing.
"Using your new found code skills, like animation, collision detection, basic logic and managing arrays of custom classes, I want you to create a fun game. It doesn't need an intro page or instructions, it only requires a game play element, and a game over state. The focus should be on fun and simplicity. There's no point in making a really complicated game if it's not fun! In order to achieve fun, adjust the speed that things move, how the game is controlled, and how it looks. It can be abstract, so shapes and lines are OK. Just try to pick nice colours, and have other graphical niceties, like trails and particle effects. Sound effects can also help."
For this I looked into some games which i believe could be simpliefied in processing.
'Pac-man' was the first game that sprang to mind but i think it would be very complicated to transfer to processing.
Next i thought of 'Pong' but found this to be to simple and i would like to do something more challenging.
Then i decieded i either wanted to do a shooting game or an obsticle game. For an obsticle game i thought of doing something similar to 'Sky Pigs' and for a shooting game I wanted something like 'Duck Shoot'.
I have decided on Duck Shoot as it will be simpler also i like ducks.